DOCUMENTATION
BACK TO MAIN FIG. 15 · DWG VC-015

The 41 documents that ship with vibecrafted.

Install path, architecture, vc-* skills reference, release discipline, FAQ. Sourced from the canonical repo at vetcoders/vibecrafted and synced to this site. No marketing prose: each document is the same one an operator reads at the terminal.

Getting started

Install Vibecrafted, verify the runtime, and complete your first workflow.

  1. What is Vibecrafted

    A local-first release engine that runs coding agents through a disciplined lifecycle, from first draft to shippable product.

    Open
  2. Install

    Install Vibecrafted on macOS, Linux or Windows through WSL2, and verify the result with doctor.

    Open
  3. Build from source

    Clone the repository, install from the checkout, run the gates, and build your own signed desktop artifact.

    Open
  4. Quick start

    Your first five minutes: orient an agent, run a workflow, watch the run, and find the durable report.

    Open
  5. First run

    What happens on your first Vibecrafted command, how missing agent CLIs are reported, and how to read doctor on a fresh install.

    Open
  6. Update and rollback

    How vibecrafted update publishes atomic runtime generations, how to roll back by pointer, and how to uninstall cleanly.

    Open

Concepts

The operating model: living trees, evidence, runtime generations, and delivery truth.

  1. Architecture

    The Vibecrafted runtime topology: one control plane owns run truth, every other surface is a projection.

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  2. Living Tree

    The shared-checkout doctrine: agents work in one moving tree by default; verifier-gated fleet dispatches may isolate cuts in worktrees under a single integrator.

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  3. Read–Write cadence

    Why the lifecycle alternates read-only perception with write action, and how the runtime enforces the split.

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  4. Runtime capsule

    Installed runtime generations: immutable directories, an atomic current pointer, a hash-bound manifest, and safe rollback.

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  5. Delivery proof

    Evidence discipline: report frontmatter, claims versus settlement, the f/x/n ledger, and why a process exit never finalizes anything.

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  6. Agents

    The fleet model: five equal agent CLIs, one launcher shape, honest attribution, and headless workers that survive terminal loss.

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CLI

Command-line surfaces for health, status, updates, workflows, and receipts.

  1. CLI Overview

    Command anatomy of the vibecrafted CLI: management commands, skill launchers, agent modes, uniform flags, and aliases.

    Open
  2. Management Commands

    Reference for vibecrafted management commands: init, status, doctor, receipt, settlements, update, resume, version, uninstall, help.

    Open
  3. Workflow Launchers

    The skill launcher catalogue: the canonical pipeline order and every additional skill with its purpose and an example invocation.

    Open
  4. Following Runs: Observe and Await

    How to follow dispatched runs with observe and await, where run truth lives on disk, and the three-signal rule for declaring a run finished.

    Open
  5. vc-frame: The Terminal Dashboard

    Operator dashboard surfaces: vibecrafted dashboard layouts, session management, gui and tui, and the headless-worker invariant.

    Open

Lifecycle

The craft, converge, and ship stages that move a repository toward release.

  1. Lifecycle Overview

    The vc-ship umbrella: one mission through eleven supervised stages, the baton relay, stage reports as cargo, and launch forms.

    Open
  2. The Eleven Stages

    Reference for the eleven lifecycle stages: order, READ/WRITE phase, purpose, tooling, and what each stage report must show.

    Open
  3. Lifecycle Supervision

    The human-controls verbs for lifecycle runs: status, approve, interrupt, fallback, force-audit, accept-dou, and dead-worker recovery.

    Open

Dispatch

How work is routed to agents and how completed runs settle.

  1. Dispatch Overview

    Deterministic dispatch lines: what vibecrafted dispatch does, when to use it instead of ship, and the doctor, dry-run, and resume flags.

    Open
  2. Dispatch Schema (vibecrafted.dispatch.v1)

    TOML reference for dispatch plans: meta, policy, phases, cuts, verify matchers, recovery, and placeholder rendering.

    Open
  3. Agent-agnostic worktree runtime migration

    Move active fleets from provider-specific worktrees and shared Cargo outputs to the canonical Vibecrafted runtime geometry.

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  4. Briefs and Reports: The Worker Contract

    The worker contract: brief files as mission input, the report path environment contract, report frontmatter fields, and where artifacts land.

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Server

Local control-plane services, integrations, and operator interfaces.

  1. Server overview

    The local control-plane server: one read model over ~/.vibecrafted/control_plane, served as a dashboard, HTTP API, and SSE stream.

    Open
  2. HTTP API

    Read-model reference for the local server: health, control-plane state, runs, lifecycle runs, and the SSE event stream.

    Open
  3. MCP server

    The vibecrafted-mcp stdio server: board, run, and lifecycle tools that give agents the same control-plane truth as the HTTP API.

    Open
  4. Slack gateway

    An always-on Slack bridge bound to the omni-observer: mention-to-run dispatch, status commands, and a fail-closed policy surface.

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Skills

The vc-* skills, when to invoke them, and the evidence they leave behind.

  1. Skills overview

    What a Vibecrafted skill is, the three ways to invoke one, and how READ and WRITE skills divide the lifecycle.

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  2. Skills catalog

    Every shipped skill grouped by pipeline position, with phase, purpose, and an example invocation.

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  3. Authoring skills

    Write your own vc-* skill: scaffold the layout, meet the frontmatter contract, wire the launcher, and pass the discoverability gates.

    Open

Configuration

Runtime and agent configuration contracts.

  1. Configuration

    The config surfaces of Vibecrafted: the install manifest, the state root, the installed runtime root, and XDG config.

    Open
  2. Environment variables

    Stable environment variables you can set, and the worker-injected variables you should read but never set yourself.

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  3. Terminal frontier

    The optional operator terminal layer: starship prompt, atuin history, and vc-frame layouts installed from the runtime generation.

    Open

Troubleshooting

Diagnose install, runtime, and agent failures with concrete checks.

  1. Doctor

    vibecrafted doctor is the canonical health gate: what it audits, how to read the output, and how receipt adds provenance.

    Open
  2. Common issues

    A failure playbook: symptom, diagnose command, and fix for the most frequent install and runtime problems.

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  3. FAQ

    Answers to the questions engineers ask before they trust the runtime — installation, agents, workflows, and licensing.

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Reference

Stable contracts, schemas, security guidance, and terminology.

  1. Glossary

    Definitions of the Vibecrafted vocabulary: baton, control plane, marbles, settlement, waves, and the rest.

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  2. Design decisions

    Public digest of the accepted architecture decision records: standalone justdo and one owner per truth domain.

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  3. Security

    Security posture: local-first data, verified installs, secret hygiene gates, known boundaries, and how to report a vulnerability.

    Open
  4. Versioning

    Release conventions: MAJOR.MINOR.PATCH versions, +g<sha> build provenance, changelog discipline, and how to verify what you run.

    Open